Backlog Update 6

Time for another backlog update. I finished another 4 games. With one game (Penumbra: Requiem) carrying over from the last update, this completes yet another quintuple.

  1. Torchlight Apparently the only game that I was planning to play trough in the last update. I enjoyed it a quite a bit. It filled a sudden craving I had for a Diablo clone. But there is not really anything about it beyond the execution of a stereotypical formula. In fact, the game depends a lot on players knowing Diablo. So it actually manages to slip in some blunders without anyone noticing. It doesn’t even really teach players how it works. But as a direct Diablo cover song, it does it’s job indeed.
  2. Batman: Arkham Asylum Something I have played for the CGL Game Club. Good thing I was finally able to play it. It was sitting on my shelf for a year or so! I enjoyed it quite a bit. I have only rather small nitpicks. I think the “Detective Mode” never really deserved that name. I agree with this assessment on Harley Quinn’s character mismatch. I also wrote a rather lenghty review on some combat issues that rear their ugly heads during the overly brutal challenges. But Arkham Asylum does a lot of things right.
  3. LEGO Pirates of the Carribean I bought this one to play it with my GF. She is somewhat of a PotC fan. We got to the 3rd film or so and she lost interest. There are quite a few reasons, I might write about it soon. It basically boils down to a mismatch of our abilities. I kinda ruined the game for her. But the game wasn’t very user-friendly in the first place. So I finished the game alone. I really enjoy the LEGO games. Sure, they are shallow and repetitive. But so are most AAA games. LEGO games are just more honest about it and end up being more consequent.
  4. Magic: The Gathering – Duels of the Planeswalkers DLC Not really an entire game but I think it counts. I already finished the game quite some time ago. But then 3 DLC packs came out and I just recently found the time to get back to it. An unfinished article I started writing back in the days helped me find my bearings.

I was kinda surprised to notice that it was time to get another game. I was considering a couple of games but couldn’t decide. A lot of people on Twitter suggested Silent Hill 2. I almost went for it but realized that there is an HD version coming up. So I want to wait for that one. Instead, I went for Mass Effect 2. After all, my Massive Interface Fail article is still considered a valuable resource for game interface design by a lot of people. Perhaps it’s time for a sequel ;) So here is what I have on my horizon for the next quintuple.

  1. To The Moon I actually finished it yesterday. I will write about this soon.
  2. Catherine need to wrap this up. It’s kinda hard to get back into it because I realized I’ll probably never be able to get all the trophies. I just don’t have the patience for the hard mode.
  3. Demon’s Souls again, need to get back into it. I don’t want lose touch with character yet again.
  4. Modern Warfare 2 found this on my “to play” shelf. I remember that I still haven’t done the black ops challenges. Perhaps I can finish them and finally bury it.
  5. Mass Effect 2 obviously…

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

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The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.

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