So I’m playing Mass Effect 2 right now. I’m at the beginning of the final stretch. I have my entire team, I did all the DLC and I did all the loyality missions. Here are my impressions so far.
Unintentionally Hilarious Mass Effect 2 Trailer Screenshot
For obvious reasons I looked very carefully at the interface. There are a few minor quibs. But so far, every single point I mentioned in my interface article has been fixed and improved upon. I’m pleasantly surprised about that.
Another area that clearly received some massive improvements is the combat. Bioware were talking about this and they weren’t exaggerating. The powers of your members are useful and feel very distinct. They allow you to approach enemies in very different ways. There is more strategy to the combat due to cover mechanics and careful level design. Enemies come in waves now which makes encounters feel more dynamic. Most importantly, weapons are actually meaningful and different now. They is far less of them now too. I have only 3 different assault rifles now. But each one feels distinct. That’s very good.
The flipside is that with all the improvements in combat, the entire game is all about combat now. The story arcs in missions feel like from a porn movie but with fire fights instead of sex. Any intriguing setup inevitably leads to a prolonged combat sequence. There are no real exploartion, mystery or diplomacy missions anymore. In this one mission I was invited to take place in a trial. I thought “Finally! Some tricky negotiations in the midst of all this shooting”. But nope, it turns out the trial had me swiftly sentenced to fighting robots. *sigh*
Another problem with the story is some serious disregard to what actually happened in the first part. Former crew members seem oddly distant. Not even hugs and kisses from my former paramour Liara. A DLC patches that specific instance but the problem remains. There is lots of retconning concerning technology. Suddenly no healing and weapons have ammo? And nobody believes the Reapers are real even after the equivalent of a space-9/11? And suddenly there are these Collectors which we haven’t heard a single word about in the first part? And then it turns they are so SUUUUPER important? It seems like sacrificed a lot of potential for emotional bonds to make Mass Effect 2 work. Like the cyber-zombie commander Shepard, the story looks like some sort of haphazardly revived corpse. It’s Mass Effect alright. But it’s a very different Mass Effect. And there is a lot about it I don’t enjoy as much.
But luckily there are good parts too. The Garrus mission was the first one that connected with me emotionally. The Shadow Broker DLC not only fixed the treatment of Liara, it was actually amazing in general. The improved interface and battle mechanics will make it easy for me to see this through to the end.


