Just a quick shot, it’s always nice to observe things corresponding to what we learn at KISD. This time, it’s regarding product design. Not strickly game design but it’s about the PSP.
During the project “Sparschwein” (Piggybank), Herr Horntrich gave us a hint saying that chamfering all edges is no way to make an attractive form.
Well, what do you know? The PSP slim did exactly that in an attempt to make the handheld more hand-friendly. The result? A cheap, toy-like feel, as if the cheaper material wouldn’t reduce the preceived value and build quality already.
But I didn’t realize so clearly that the form was heavily contributing to that, not until SONY announced the newest model, nicknamed PSP Brite.
To make clear the “evolution” and the differences, I compiled the following image. Red marks the sharp edges and green the chamfered ones. Note how the Slim lost the hard edges (dotted line), and the Brite has now both, giving it a nice rhymthm. The source images were found on gamefront.de, except for the PSP phat.

check out the edges

again, without distracting lines
I’m tempted to buy this revision, since it looks like what it should have been in the first place. (Yeah I know, Nintendo needed a second try, too.)
Now if it only plays Divx/Xvid natively and is less picky about the H.264 profile than up to now… wait, that’s why I got the Archos 605. Hey Sony, take a leaf out of Archos’ book if you want to tout with PSP’s media playing capabilities.