I’m not a planespotter (more hardships)

It does not go wider

So tired of stepping into hobo-shit I’ve decided to leave the urban jungle for some real jungle. If I have to wade through shit I want it to be raw, wild shit. I tried to get around Cologne/Bonn Airport on my Mountain Bike to maybe find a nice spot for Illucinated and possibly try myself at planespotting.

The area around CGN is a nature reserve called Wahner Heide. It was great to be mountainbiking trough forest again. Reminded me of Darmstadt, the place where I grew up. However, my Bike was stored in the basement for too long and it seems to be in need for some repairs. I found myself praying that my handlebar wouldn’t come off at a crucial moment. Also because of some military base at the airport, getting to a spot where you can see the planes landing is very hard. Even if you do – the sight is not so great because the elevation of that area is quite unfortunate. Getting around the airport is really tough too with TONS of fenced-off areas everywhere and sometimes even no real paths for bikes or pediestrants. If you want to go planespotting on CGN, go by car. Also I’ve discovered that I seem to have a kind of phobia of extremely loud sounds. Or maybe I’m just not used to it. Or maybe I should have brought earplugs. Or maybe I’m just not a planespotter.

In other news, I got me a Flickr Pro account and I’ve uploaded some more photos from CG 2008.

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

One response to “I’m not a planespotter (more hardships)”

  1. axcho

    I have the same issue with loud noises, I think. Earplugs are the answer! Keep them with you, always. You never know when you might have need of them. ;)


The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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