Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

Website: http://www.krystian.de
The Science of Space Hookers

The Science of Space Hookers

Here is something that drives me up the walls. The Asari alien race in Mass Effect. I hate them. They are easily the most stupid, insulting and downright racist aspect of the game. Here is what I mean.

“Don’t worry. That’s a totally natural pose for my species to be in. Now, embrace eternity…”

So the Ansari are basically [...]

Monster Hunter Podcast Episode 63

This time on the Monster Hunter Podcast: A Love Bonk. On a very special Monster Hunter Podcast, the crew discusses the sensual side of human and wyverian…weaponry.

Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
Visit the new SocialDissonance Website!
Enjoy!

Mass Effect 2 First Impressions

Mass Effect 2 First Impressions

So I’m playing Mass Effect 2 right now. I’m at the beginning of the final stretch. I have my entire team, I did all the DLC and I did all the loyality missions. Here are my impressions so far.

Unintentionally Hilarious Mass Effect 2 Trailer Screenshot

For obvious reasons I looked very carefully at the interface. There are a [...]

Global Game Jam Cologne 2012 Round Up #3

Global Game Jam Cologne 2012 Round Up #3

Time for the final Global Game Jam Cologne 2012 Round Up (part 1 here and part 2 here)! Let start up with Giant Robot Snake.

Giant Robot Snake – Don’t eat that frog, snake. Don’t do it.

It’s a very interesting game because it can be played by four people simultaneously on two controllers. Each player operates one analogue stick. The [...]

Global Game Jam Cologne 2012 Round Up #2

Global Game Jam Cologne 2012 Round Up #2

Time for the second part of the Global Game Jam Cologne 2012 Round Up (Part 1 here). The Global Game Jam was mandatory for the Students of Cologne Game Lab so as last year, we had some student projects. Perhaps the biggest and most polished one was Sequpes, a project made by a group of [...]

Global Game Jam Cologne 2012 Round Up #1

Global Game Jam Cologne 2012 Round Up #1

As you noticed, over the last few days my blogging ground to a halt due the preparations for Global Game Jam 2012. Now that the dust has settled, let me tell you of it. It was epic! It was the biggest Global Game Jam we organized so far. We had almost 60 participants. We can’t [...]

Monster Hunter Podcast Episode 62

This time on the Monster Hunter Podcast: A Bag Full of Crabs. We embark on some quests in Monster Hunter Freedom unite and find a whole herd of Turkeys. See what I did there?

Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
Visit the SocialDissonance Website!
Enjoy!

TRAUMA Version 3

TRAUMA Version 3

I recently released a new update of TRAUMA. The major update is improved image filtering. Something that some people commented on. TRAUMA runs at a pretty low resolution. I can’t really boost it without a lot of effort. But I was able to increase the quality of how the images are being scaled down.

Left: old and [...]

Story Essay Cat

Story Essay Cat

I have created a new micro-game. It’s called Story Essay Cat and it took me just 3,5 hours to develop.

Click here to play.

Story Essay Cat is a full-fledged cat writing simulator with social media integration. Now you can pretend to be a cat writing a story essay. And you can share your #catstory with your friends.
Perhaps some backrgound [...]

Watch Drive

I know I’m late to the party about this. But the movie hasn’t come out in Germany. So technically, this is still hot news. Drive is a great movie. You probably should watch Drive right now. Why aren’t you watching Drive. Ok, watch the Trailer at least:

I haven’t come up with this one-liner, but the best [...]

About

Game Design Reviews is a Blog used by a group of game designers from Germany to publish and discuss their thoughts on various games. The blog consists entirely of reviews of games. Each review focuses on the important game design ideas and concepts of that particular game. We also run a second, more informal Blog called Game Design Scrapbook.

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