TRAUMA Version 3

I recently released a new update of TRAUMA. The major update is improved image filtering. Something that some people commented on. TRAUMA runs at a pretty low resolution. I can’t really boost it without a lot of effort. But I was able to increase the quality of how the images are being scaled down.

TRAUMA Version 3 Filtering

Left: old and splotchy-twinkly. Right: new and smooth.

This was actually a very simple option I completely forgot about. Back when I was developing it, the game would drop to a very low framerate when using it. But modern computers are up to the task. The game now actually checks the framerate and seamlessly skips between the two filtering models. The difference is very subtle. But especially when moving the mouse cursor around, there should be much less “twinkeling” now.

How to get it

If you bought the game on Steam, just start Steam. The game should update automatically.

If you bought the game on my website, just re-download it and re-install it. You can login at the bottom of the TRAUMA website with your E-Mail address. The savegames are kept by Flash so you won’t lose them if you de-install. Alternatively, you can just use the update files below.

As for the other platforms, I’m getting in contact with them to upload the update everywhere. Meanwhile, here are two updates. Download it, unpack the file, overwrite your old version of that file with the new one:
Windows Update
Linux Update

As you see, there is no update for Mac yet. If you are using a Mac version and you haven’t bought it on my Website – hang in there. I will try to sort things out ASAP. You can try to harass me at to speed things up. ;)

Otherwise, enjoy! Oh yeah, and let me know if it works.

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

2 responses to “TRAUMA Version 3”

  1. Alex

    The difference is quite evident! Great job!

  2. Sindhuja

    The image can be filtered easily by using the above TRAUMA Version 3, Great…


The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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