TRAUMA Released!

A 3-year journey is over. My first true independent game project TRAUMA is finished and available on-line. The website is here:

As already announced, the game is also available on Steam. The Steam Store page is here:

Review copies are available for blogs and news sites. Just contact me at:

I would like you ask you to help me spread the word about the game. I think the game should reach a wide audience, perhaps even outside of typical games audience. But this is a zero-budget one-man project. So there is only so much I can do alone.

There is at least one good opportunity already. The game will be exhibited at the Notgames Fest next week. Here is a trailer:

You can meet me in person there and beer or two. I think we have a great selection of games. I’m looking forward to it.

Otherwise, I guess that’s it. I’m looking to hear everybody’s feedback. And I guess I can start thinking about the next project…

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

8 responses to “TRAUMA Released!”

  1. Bribase


  2. TRAUMA (Krystian Majewski) | Superlevel

    [...] Heute wurde, nach 3 Jahren Entwicklungszeit, endlich Krystian Majewskis Photo-Adventure über eine im Koma liegende Frau, TRAUMA komplett DRM-Frei für Windows, Mac und Linux veröffentlicht. [...]

  3. Ed Maurina

    Congrats! I’ve been patiently waiting to get this game. I look forward to getting it and playing this weekend.

  4. GhostLyrics

    First reviews are in. IGN thinks it’s quite good while Gamespot tore it into shreds. I’d recommend watching Metacritic (but you probably already do that… right?).

    1. Krystian Majewski

      Oh, the IGN review is up? Awesome. Yes the reviews are coming in now. I generally like them. I even like the Gamespot review. It sounds so passionate. :D

  5. Finn Haverkamp

    Hey Krystian,
    just got the game on Steam. I’m so glad it’s finally out. I’ve been waiting for a long time :) . Congratulations on the release. I’m just starting it now.

  6. Arthur Gillard

    I bought this game as part of the Humble Indie bundle, but I’m having a great deal of difficulty getting it to work on Ubuntu. Any advice on that would be greatly appreciated. I’m not very technically inclined, unfortunately. I managed to convert it to a .deb file and seemed to install it on my computer–it now shows up on my “games” menu–but if I click on the game icon nothing happens.

    I love the idea of this game and hopefully I’ll manage to get it working on my system one way or another so I can actually experience it for myself…

    1. Krystian Majewski

      I’m sorry you are having problems. Please let us discuss the issue at . We are going to figure this out.


The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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