Taking Gold

When we last left our hero, he just got into the StarCraft 2 silver league. That was 1,5 months ago. Today, he gold league. Twice even.

Gold League


What happened since then? It seems like I have hardly been playing any 1vs1 games anymore. I played a lot 2vs2 games (50) and a lot 3vs3 games (40). I’m starting getting used to the team-based play. Also the initial ambition of always wanting to win fades away. I’m still pissed every time I lose but it’s not the end of the world when it’s just one of many games. I’m also getting used to the matchmaking system. It still doesn’t make any sense. But the game now seems to do a much better job at pairing me up with interesting people to play with. Sure there are lots of badly ballanced matchups, but at least I encounter weaker players now. Looking at the statistics it’s evident how the matchmaking systems always goes for a 50:50 win/loss ratio.

I also played A LOT cooperative games (100) and custom games. They are much more relaxing as you team up with other players against the computer. I play Protoss against other players but at some point I would like to go Random. So playing against the computer is a great way to learn the various races. And yes, there are also some achievements to get playing cooperative. Don’t judge me.

But generally, I haven’t been playing too much. A lot less than in the beginning. I found myself actually watching StarCraft 2 matches a lot. It’s a phenomenon I also heard other players talk about. I’m not sure how much I’m learning about the game, but it’s certainly a lot less stressing than actually playing the game. And you can pause at any time.

So the next step is to get gold in all 4 categories and then I’ll start working my way up to Platinum. Let’s see where I will be by the end of January.

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

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The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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