Krystian Majewski
Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.
Website: http://www.krystian.de
By Krystian Majewski on September 20, 2011
I almost forgot! Here is something I did recently. Together with @mczonk and @fabric_8, we started a co-op Let’s Play of Secret of Mana. I don’t think I posted about it yet, did I?
It’s German only. We decided to call this “Let’s Fail”. As you might guess, we aren’t taking this too seriously. We are playing [...]
Posted in Game Design Scrapbook
By Krystian Majewski on September 19, 2011
This time on the Monster Hunter Podcast: 8 Sides to a Square. We finally record a show in true HD using the new Monster Hunter Portable 3rd. We use this opportunity to undermine everything you know about geometry.
Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
Visit the new SocialDissonance Website!
Enjoy!
Posted in Game Design Scrapbook
By Krystian Majewski on September 17, 2011
There have been a lot of exciting TRAUMA news recently. One major bomb is coming up soon. I can’t post everything at once. But here are 3 interesting bits. TRAUMA has been mentioned on 3 recent podcasts.
First and probably most important would be an 1-hour interview on the Experience Points Podcast. I have been posting a [...]
Posted in Game Design Scrapbook
By Krystian Majewski on September 13, 2011
“Choose Life. Choose a job. Choose a career. Choose a family. Choose a fucking big television, choose washing machines, cars, compact disc players and electrical tin openers…”
Choice is perhaps the most overrated aspects of interactive storytelling. Sid Meier defined a game as a series of interesting choices after all. So in order to hammer in the [...]
Posted in Game Design Scrapbook
By Krystian Majewski on September 12, 2011
This time on the Monster Hunter Podcast: Learn to Love a Crab. Our relentless hunter embark on a series of Freedom Unite quests and exchange tip on various crucial topics. Among them the art and science of crustacean romance.
Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
Visit the new SocialDissonance Website!
Enjoy!
Posted in Game Design Scrapbook
By Krystian Majewski on September 9, 2011
After our first NotGames Fest 2011 it’s time to do a short retrospective. I already wrote a little about the exhibition while the fest was running. So I won’t repeat myself too much. Instead I let images speak. Katharina Tillmanns from CGL made this beautiful video:
For German-speaking readers, here is another nice Feature by the German [...]
Posted in Game Design Scrapbook
By Krystian Majewski on September 7, 2011
UPDATE a surprising amount of people keeps mailing me about this. I just wanted to save everybody trouble by pointing out that ALL GAMEBOYS IN THIS POST HAVE ALREADY BEEN SOLD. I DO NOT HAVE ANY MORE. I DO NOT PLAN TO MAKE MORE. I AM NOT GOING TO REPAIR YOUR GAMEBOY. IT DOESN’T MATTER [...]
Posted in Game Design Scrapbook
By Krystian Majewski on September 2, 2011
I’m lying in shallow water. It’s clouded and windy today. The ocean is in turmoil, quite unlike yesterday. A chaotic series of foamy, angry waves is approaching me. I’m exhausted. I can hardly catch my breath. Sharp pain is shooting through my side every time I inhale too deeply. My knees are sanded down to [...]
Posted in Game Design Scrapbook
By Krystian Majewski on September 1, 2011
This time on the Monster Hunter Podcast: Nobel Prize in Monster Hunting. The great Mazeron joins us to do some tricky skill-based challenges. As he does, we pounder the possibilities of a Nobel Prize in Monster Hunting.
Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
Visit the new SocialDissonance Website!
Enjoy!
Posted in Game Design Scrapbook
By Krystian Majewski on September 1, 2011
This time on the Monster Hunter Podcast: A Monster Hunter Anniversary. We’re celebrating a full year of Monster Hunter Podcasts by re-visiting every game in the series. How fun!
Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
Visit the new SocialDissonance Website!
Enjoy!
Posted in Game Design Scrapbook