Let’s Fail Secret of Mana

I almost forgot! Here is something I did recently. Together with @mczonk and @fabric_8, we started a co-op Let’s Play of Secret of Mana. I don’t think I posted about it yet, did I?

It’s German only. We decided to call this “Let’s Fail”. As you might guess, we aren’t taking this too seriously. We are playing in the original hardware for some extra nostalgia and street cred. Sadly, this lead to some technical issues. Using the PVR, the video sometimes skips leading to a de-synchronsation of the audio track. A very annoying problem that caused some serious delay in the editing of the second episode. We are recording a 3rd episode today and we will try something different this time. I will post the new setup if it works. Fingers crossed.

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

2 responses to “Let’s Fail Secret of Mana”

  1. Yu-Chung Chen

    Are you guys playing in a cave? Batcave, perhaps!?

    1. Krystian Majewski

      We cannot disclose our current location and whether it has anything to do or not to do with the individual officially know as “Batman”.


The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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