I can talk about Space Shuttles and old gaming Hardware all day long. But the reason I’m here is to make games and this one game in particular has been in development for too long. The next semester is about to start at CGL and so I decided to take it slow at work for a week to concentrate on TRAUMA. This week should be enough to finish the last tweaks.
Speaking of tweaks, I already crossed out a couple of small ones. I increased the legibility of subtitles on white backgrounds, and tweaked the duration of some of the subtitles.
Polish subtitles in action. The shadow improves legibility on bright backgrounds.
I fixed a couple of near-plane glitches and removed my thumb that was visible in one of the photos. As you can see, the issues are spectacularly unspectacular and they will just continue getting less and less important from here on. So I’m looking forward to an unspectacular week. Hopefully that will get me distracted from all the GDC noise.
Yay! So exciting I can’t wait to try it! ^_^
Indeed! It has been a long, long wait! I can’t wait to play the final game. I know it’ll be great. You’ve worked so hard on it! Well done in advance sir!