Three Battlefields L.A.

There is always a movie I’m looking forward to. These days it’s Battle: Los Angeles. If you haven’t heard about it it, have a Trailer.

(actually I like the first Trailer even more because of the music, but the one above shows more of the movie)

Sure it’s the standard alien invasion story. But so far the aliens do look bizarre, powerful and ruthless. So, as co-Tweep Sebastian Wupper mentioned, it might be finally a movie where humans wouldn’t win. I just hope he is right. If there is anything that could kill that movie it’s a Deus Ex Machina happy ending.

On a different note, the movie does remind me on my older post about the emerging realistic Sci-Fi genre. It seems like the Battlefield L.A. might be a new entry in this category. I’m eager to find out.

Finally, one of my favorite YouTube channels, TheFakingHoaxer recently announced he was working on special effects for an indie documentary about the event that kinda inspired the movie: The Battle of Los Angeles. In this case I’m hoping for a convincing re-creation but also skeptical research.

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

One response to “Three Battlefields L.A.”

  1. Stinger503

    Movie looks awesome, thanks for bringing it to my attention!


The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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