The Design of the Aliens in Mass Effect

The Monster Hunter Podcast is taking longer. But in true Scrapbook fashion I wanted to share with you this awesome material that just came in. As you know this blog and Mass Effect have … history. Nevertheless, there is critique and there is actual resources from the developers themselves. One awesome thing about the Mass Effect team is the transparency they handle their visual design process with. A good example are these 4 videos from GameInformer about the visual design of the aliens races in the game.

Mass Effect Books

A lesson I learned – buy EVERY ART BOOK YOU CAN when while it’s cheap. They only get more expensive.

But there is more! Back in the day I managed to snag this awesome book called The Art of Mass Effect. I think I got it together with the guide in this sweet deal. It was much cheaper back then. It’s a very comprehensive, detailed book with lots of concept art from the game. Some of it even commented. It explained very well how the individual parts of the game developed.

These videos are now a perfect commentary to the art book. Together they give this great insight into a visual design process of a game and an excellent resource for people, who aim to get into the games industry or develop their own creative process.

Now if only they had one more of those books on the interface design of the game… ;)

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

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The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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