SC4: Virtual Cosplay

Obviously, Soul Calibur IV is turning out to be the ultimate (so far) cosplay playground. Head over to NeoGAF’s Official Custom Character/Costume thread and see for yourself…

Even though I have all the character creation tools and skills at my disposal, the possibility to click together “your” character in a fighting game looks like big fun, even if they easily end up crappy.

Yu-Chung Chen

Yu-Chung Chen is a designer working primarily on video games. He studied at Köln International School of Design and has contributed to a number of published games. Currently he works as a freelance UI designer at Keen Games.

One response to “SC4: Virtual Cosplay”

  1. Krystian Majewski

    Wow, it looks like the Editor is quite flexible! I mean – even Phoenix Wright?!


The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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