This holiday season went well for me. As you might have seen, I was able to finish some long-overdue Articles on Secret Files: Tunguska and The Moment of Silence. I also got hooked on GTA4 and was able to finish it recently. I even wrote an article on it and I will publish it soon. I got some work done for Cologne Game Lab and I am at the beginning of my remaining work for Illucinated.

Also, I made pierogi. They were a lot of work but very tasty.


So 2009 is off to a good start. How did your holidays go?

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

2 responses to “Pierogi”

  1. Digital Tools

    Extremely well. Happy 2009 to you!!

  2. Yu-Chung Chen

    I have currently 5 projects (4 university, 1 Flash game commission) going on and had scheduled work on them during the “holidays”. A week before Christmas I accepted an additional, quick 3D job on short notice.

    The Christmas week I managed to work on 2 of the 5 projects and finish that 3D job.

    The Sunday after Christmas, when when I was in the middle of working on the Flash game concept, I got fever. Big fun.

    Best thing to do during cold? The most passive possible activity: Watch movies. I watched Indiana Jones 4 (exceeded my very low expectation), Science of Sleep (way better than Be kind, Rewind) and 99 Francs (nice as well). Also this HK movie, Confession of Pain (below expectation)

    It took me almost the entire last week to recover, also destroying my plan to visit my brother (who, by the way, has maxed out his Mario Kart Wii online VS rating at 9999).

    Only since Thursday I could start doing things again.

    Bottom line: behind schedule, no fun and barely back to normal health condition, it’s been a great holdiay and an awesome start into the new year! Oh and I’m still short of money from paying taxes in December 08.

    Let’s say it can only get better. Or wasn’t it that bad? Which means it could get worse…


The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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