I don’t understand GDC

Seriously, what’s the deal with GDC? I was curious about visiting the Indie Game Summit the next year but every time I check out something about GDC, I get struck by the ridiculous pricing. This is even BEYOND ridiculous, it is totally unacceptable. And it makes even LESS sense if you consider that they feature a Indie Games Summit. If you charge 1500$ for entry, what kind of “Indie Game Developers” are you addressing exactly? Because somebody doing “Indie Game Development” and having that kind of money to spare seems like a contradiction. For me, 1500$ is serious money. For that kind of money I could buy the WHOLE Adobe Master Collection or a new PC or I could pay my rent for 3 months which is enough time to get a decent flash game done. All of this would benefit me more then anything the GDC has to offer. Maybe I miss something, could anybody explain it to me?

Oh yeah and the kicker is that they have a students pass for barely acceptable 75$. But then it doesn’t cover that “Indie Games Summit”. WHAT?!

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

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The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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