Street Fighter 3: Parry Rocks

Do you know the „Daigo moment“? If you don’t, you should:
Daigo moment on youtube.com

Daigo was the player using Ken. In a decisive match in the major tournament, where the average player is likely to perform worse than usual, Daigo managed to turn the table in a seemingly hopeless situation with the help of a risky but rewarding little move called „parry“.

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Mutant Storm: The Positive Side of Negative Feedback

There is this one arcade shooting game i can’t stop to play: Mutant Storm from british developer duo PomPom. (You could know it from PC or XBOX arcade).

Simple and classic gameplay, very well balanced and nicely presented: in a small arena, a lot of enemies keep respawning and you blow them off until you’ve blown up enough of ‘em or the time runs out or one touched (and instantly killed) you or typically all of it together so fast that you can’t distinguish. controls are easy, intuitive and great: 2 analogue sticks: left controls your movement, right controls where you shoot. and you will shoot by keeping right analgoue stick pressed – hence you will shoot all the time. that alone gurantees that it’s a great game ;)

now about today’s topic: negative feedback.
first, what is positive feedback?

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Introduction: Welcome to GameDesign Reviews

Game Design Reviews is a Blog used by three Game Designers from Germany to publish and discuss their thoughts on various games. As you can see, the description of this blog reads “Inductive Game Design Research”. It may sound a bit too theoretical but the idea is simple. “Game Design” is simply the process of developing ideas and concepts for new games, in this case especially computer games. Because the theory of game design is still almost non-existent, we have to invent it – hence: research. Inductive means using particular facts and examples to form general rules and principles.
The Blog will consist entirely of reviews of games. Each review will focus on the important game design ideas and concepts of that particular game. Hopefully, after some time we will come up with a collection of various principles of game design that can be applied on other games as well.
So basicly, we are a bunch of guys that play a lot of games and want to find out how they work by taking them apart.

About

Game Design Reviews is a Blog used by a group of game designers from Germany to publish and discuss their thoughts on various games. The blog consists entirely of reviews of games. Each review focuses on the important game design ideas and concepts of that particular game. We also run a second, more informal Blog called Game Design Scrapbook.

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