There is this one arcade shooting game i can’t stop to play: Mutant Storm from british developer duo PomPom. (You could know it from PC or XBOX arcade).
Simple and classic gameplay, very well balanced and nicely presented: in a small arena, a lot of enemies keep respawning and you blow them off until you’ve blown up enough of ‘em or the time runs out or one touched (and instantly killed) you or typically all of it together so fast that you can’t distinguish. controls are easy, intuitive and great: 2 analogue sticks: left controls your movement, right controls where you shoot. and you will shoot by keeping right analgoue stick pressed – hence you will shoot all the time. that alone gurantees that it’s a great game
now about today’s topic: negative feedback.
first, what is positive feedback?
Continue reading “Mutant Storm: The Positive Side of Negative Feedback”