Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

Website: http://www.krystian.de
Where Did We Go Wrong?

Where Did We Go Wrong?

Recently, I finished Silent Hill 2. Many people urged me to play it. I was holding out for the HD Version. However, that turned out to be crap. So I had no excuse and cave in.

And boy have I been missing out. I was expecting a masterpiece. And I wasn’t blown away at first. Details like [...]

Gameboy Refurbishing Project Auctions

Gameboy Refurbishing Project Auctions

You may remember that GameBoy Refurbishing Project I was talking about some Months ago. I put 4 of the GameBoys up on eBay now!

The Fantastic Four! It almost works except none of the GameBoys stretches or clobbers.

The clear and the red one are practically mint. The clear one has a fresh scratch on the screen but that’s [...]

Fun Car

Fun Car

WARNING: This is a post, where I basically just rave on how awesome my car is. There may be some insight into games, but you have been warned.
So I bought myself my first car a couple of weeks ago. It’s a affordable, used Mazda MX-5 NC. I’m enjoying it a great deal.

My Mum approves.

It is a bit of [...]

ICO & SotC Concept Art

ICO & SotC Concept Art

A friend of mine recently bought the Japanese version of the ICO & Shadow of the Colossus HD Remix for me. I already had the western version. But the Japanese version has one great detail the western one has not: a beautiful, little behind-the-scenes booklet.

Good job, Sony. I’m sure that’s something the western audience wouldn’t have appreciated.

It’s [...]

Suikoden 2 Effect

Suikoden 2 Effect

My recent article on Suikoden enjoyed some surprising popularity, so I thought I write a little about Suikoden 2, which I recently finished. Have a let’s play:

Even before I played Suikoden, I heard from a lot of sources that Suikoden 2 was in fact the masterpiece of the series. But it was difficult to get hold [...]

Triple Award Drama

Triple Award Drama

So TRAUMA recently won the German Computer Games Award. I wanted to write a bit about it because there was quite a bit of drama associated with the award. In fact, there were 3 separate pieces of drama.
Drama 1 – Crysis Crisis

Minister of culture Bernd Neumann having a speech at the ceremony. © Deutscher Computerspielpreis 2012 / Fabian Matzerath

Perhaps the [...]

Monster Hunter Podcast Episode 67

This time on the Monster Hunter Podcast: All Aboard the Krystian Train. Due to Shepard having a hardware malfunction, today’s footage is the result of a drunken Krystian fumbling absentmindedly with the controller. Also, there is Jazz.

Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
Visit the new SocialDissonance Website!
Enjoy!

TRAUMA Wins the German Computer Game Award

TRAUMA Wins the German Computer Game Award

I just came back from Berlin and recovered from a hangover. Last Thursday, my game TRAUMA has won the “Deutscher Computerspielpreis 2012” – the German Computer Game Award 2012!

Yaaaaaaay!!!

TRAUMA was nominated in the category “Best Browser Game”. It didn’t win the main award in this category. However, it received a special jury award as a recognition of it’s [...]

Monster Hunter Podcast Episode 66

This time on the Monster Hunter Podcast: Thanks For All the Fish. Somebody was making Dolphin noises. We deployed Smooth Jazz. Krystian is showing off his Vita. A toot flute?

Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
Visit the new SocialDissonance Website!
Enjoy!

Suikoden Effect

Suikoden Effect

Recently, I discovered a really astonishing, old JRPG gem. It’s a game called Suikoden. It has been released on the Playstation 1 and it’s currently available on PSN as a PSone classic. On a side note: I really enjoy the PSone classic series. Especially the PSP/PS3 cross-play is convenient. But back to Suikoden:

It’s a very formulaic [...]

About

Game Design Reviews is a Blog used by a group of game designers from Germany to publish and discuss their thoughts on various games. The blog consists entirely of reviews of games. Each review focuses on the important game design ideas and concepts of that particular game. We also run a second, more informal Blog called Game Design Scrapbook.

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