Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

Website: http://www.krystian.de

Pioneer One

I just realized that I haven’t posted about Pioneer One. How come?

Pioneer One is an independent Canadian “TV series”. TV series is in parathesis because although the series resembles TV series like 24 or X-Files, it wasn’t actually made for TV. It is broadcasted for free on the Internet. It is also completely self-funded. The budget [...]

Limitless – 90% Bullshit, 10% Fun

I saw the movie Limitless recently. If you haven’t, don’t sweat it. The Trailer pretty much gives it all away.

So the dude from A-Team plays a bad writer until he gets his hands on a secret drug that boosts his brain. From there on, he becomes a successful investment banker. All seems to be going swell [...]

Monster Hunter Podcast Episode 32

On this episode of the Monster Hunter Podcast: Stroking Little Jho. We return to Monster Hunter Tri to join up with friend of the show and seasoned fighter naHxelA.

Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
The Tumblr Blog here.
Enjoy!

Batlle L.A. is Horrible

I am disappoint. I recently watched that Battle L.A. movie everybody was getting hyped about (me included). It was not a good movie. Not at all.
It’s pretty much the “Wolverines!” mission from Call of Duty: Modern Warfare 2 where terrorists are invading American suburbia, but repeated for two hours and the terrorists kinda look very goofy.

The main [...]

Backlog Update 2

You might remember my exorbitant games backlog and the rules I set myself to reduce it. Time for another recap.
The last time, I set out to play 5 games. I actually finished 4 of them and ended up playing something different for the 5th:

Diner Dash Completed this one first. I played it on the iPhone. I still [...]

To 3DS or not to 3DS

I have been following the news about the 3DS with great interest. I enjoyed the old DS very much and from all the implementations of 3D technology, the Nintendo one seemed like the most promising. But for some reason the release always seemed so incredibly far in the future. Suddenly, it’s tomorrow and I find [...]

HD Remix Apocalypse

To the people who got the God of War HD re-release bundle: now you’ve really done it. Apparently, the guys in charge up there got funny ideas and the market has just been hit with the fist wave of HD re-releases. So far, I count only 4 titles but because 3 of them are bundles, [...]

Monster Hunter Podcast Episode 31

I was sick over the Weekend and wasn’t capable of doing anything noteworthy. Slowly recovering now. This blog shall return to it’s former glory tomorrow or the day after. Until then, I give you this:

On this episode of the Monster Hunter Podcast: Fun Fun Fun. We play Monster Hunter Portable 3rd and fight some HR3 monsters [...]

Help Japan by Playing Street Fighter IV

Help Japan by Playing Street Fighter IV

Long workday today again. So I will just re-post thins thing. Capcom have announced that they will lower the price for Street Figher IV for iPhone to 99 cents and donate all sales during this period to support earthquake relief activities.
Of course XKCD is here to spoil it for you:

Haha! … wait…
But hey, that doesn’t really apply here [...]

Monster Hunter Podcast Episode 30

On this episode of the Monster Hunter Podcast: Getting Ready for the Prom. We do some treasure hunting Quests in Freedom Unite. We also take some sweet revenge on Tigrex and Plesioth.

Get the mp3 of the episode here.
The RSS Feed is here.
Get us in iTunes here.
The Tumblr Blog here.
Enjoy!

About

Game Design Reviews is a Blog used by a group of game designers from Germany to publish and discuss their thoughts on various games. The blog consists entirely of reviews of games. Each review focuses on the important game design ideas and concepts of that particular game. We also run a second, more informal Blog called Game Design Scrapbook.

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