We Twitter – I Twat?

In case you haven’t noticed, I jumped on the Twitter bandwagon. My colleague Yu-Chung Chen joined me.

You can follow my twat under krystman

You can follow Yu-Chung’s twat under wanzai

We are working on seting up both our twitter streams as a badge in the sidebar. So far setting up two twitter badges only results in them getting confused with each other. Does anybody have a solution?

So far I like it! Already had some “AHA!”-Moments. I see myself getting used to it. It fills a void I wasn’t aware of yet. I just wish more people I know personally would use it. *sigh*

Exciting things coming up soon: A Braid Game Design Review and some updates on my progress with Illicinated. Oh yeah, and it seems like I might appear on a Podcast this Weekend. Stay tuned!

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

One response to “We Twitter – I Twat?”

  1. ccheck

    I think it is “Tweet”

About

The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.

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