The TRAUMA Beta is going great. Much better than expected, actually. The feedback I receive is mostly positive. The problems people mention are mostly things I can fix and actually was thinking about fixing anyways. The biggest relief is that so far there are no major show-stoppers. So it seems like the game doesn’t crash or freeze or anything – I must have caught most of the big bugs already.
I would like to announce that I won’t take any new people into the Beta anymore. At lest for now. There are already over 70 testers and I’m starting to get diminishing returns. It’s an effect well described in Steve Krug’s Don’t Make Me Think. At some point every new user you add will comment on the same problems as the others before. The only way to fix this is to correct the most glaring mistakes before you do more user testing. Small batches of testes with many iterations are the way to go.
But I have already a very helpful list of things to tweak. Let’s finish this puppy.
P.S.: Of course, if you are already in the Beta then I absolutely do want to hear your feedback!
Damned! So if want to play/test TRAUMA I can’t for a while?
I’m on a french guy on a Mac, if it can make you change your mind!
You are out of luck. But don’t worry. I will let additional testers in once I fixed the most glaring mistakes. Also, the actual release of the game isn’t that far off either.
Can I blog about the beta? Or should I wait until release… ?
is there a mailing list I can be on so that I get notified when the game comes out? If there is, please put me on it.
I keep checking and waiting for the release, this game has my attention, now finish it so I can begin enjoying it. It looks very cool and innovative I look forward to your work.