Monster Hunter Tri Diary 9 – It Ends Today

It is almost done. There are only two monsters left: The Agnactor and the Ceadeus. I could go straight for the Ceadeus but thanks to my wonder game guide I am already almost done preparing the perfect lance for Agnactor anyway. I’m also not a hunter who would deny himself a challenge.

In the last few sessions I found a REALLY effective solution to my previous Rathalos problem. The trick is to fight it’s weaker version, the Rathian.


I haven’t considered it since it appeared to me that Rathian was really easy. I thought I could skip that one and focus on the harder monsters. But there are good reasons to replay the Rathian missions a couple of times. First, you get a very cool armor perfectly suited to fight the Rathalos and some other end-game monsters. The other reason is because the Rathian and the Rathalos share a lot of basic attack moves. After you learn to avoid the attacks of Rathian it is so much easier to deal with Rathalos.

But possibly the most important piece of the puzzle was to switch from the lance to the great sword. I was forced to switch because I needed to cut off Rathian’s tail to get a specific item for his armor. After a short learning curve, it turned out to be vastly more effective against both monsters due to better mobility.

So now I’m almost at the last single-player mission. I might be able to finish it today. Wish me luck… and if I don’t come back, tell my girl that I love her.

Krystian Majewski

Krystian Majewski was born in Warsaw and studied design at Köln International School of Design. Before, he was working on a mid-size console project for NEON Studios in Frankfurt. He helped establish a Master course in Game Design and Research at the Cologne Game Lab. Today he teaches Game Design at various institutions and develops independent games.

One response to “Monster Hunter Tri Diary 9 – It Ends Today”

  1. Palkinator

    Rathian is a female wyvern. It’s the female, not as tough version of Rathalos.


The Game Design Scrapbook is a second blog of group of three game designers from Germany. On our first blog, Game Design Reviews we describe some games we played and point out various interesting details. Unfortunately, we found out that we also need some place to collect quick and dirty ideas that pop into our minds. Hence, welcome to Game Design Scrapbook. You will encounter wild, random rantings. Many of then incoherent. Some of them maybe even in German. If you don't like it, you might enjoy Game Design Reviews more.


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