As I mentioned yesterday, I was able to get some work done on TRAUMA this weekend. Actually, Monday was a holiday where I live so I had an extra day to get some stuff done. And that’s what I did. I was finally able to finish the last major retouching job on TRAUMA, finally ending this surprisingly work-intensive task. As expected it was much easier to do the touch-ups on the other levels due to the lack of vegetation in the pictures. Note to yourself: next time avoid plants when making a photographic game. Also there was one thing I wasn’t sure if I wanted to do – retouching the horizon in one level. Decided to leave it as it was.
Typical thing I need to care of: removing the names of shops and people working in the buildings of where level 1 was shot. Don’t want to get in trouble, especially since most of them are law firms. Visually also less distracting this way. I was thinking of adding some messages on there but decided against it. In my next game perhaps.
But I am at an awkward position. I have spent so much time losing myself in this one particular task that I have completely no clue on what to do next. I have to get my old checklist out and start working my way trough it again. I think one of the major things still looming in the background is to write and translate all the subtitles. Technically, I also need to re-program some of the loading functions so that they would work on-line. Finally, the gesture recognition is a little too liberal right now. I need to take care of that too. I think I will want to get those things done before going Beta since these are things I want to test.
My current estimate for the release is end of this year / early next year. Fingers crossed!
=0)
Fingers crossed!
Very! very excited!
I can’t wait!
B