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	<title>Comments on: The Dwindling of Couch Multi-Player</title>
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	<description>Inductive Game Design Research</description>
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		<title>By: One A Day Picks of the Week 19th &#8211; 25th July &#171; rudderless</title>
		<link>http://gamedesignreviews.com/scrapbook/the-dwindling-of-couch-multi-player/comment-page-1/#comment-4262</link>
		<dc:creator>One A Day Picks of the Week 19th &#8211; 25th July &#171; rudderless</dc:creator>
		<pubDate>Mon, 26 Jul 2010 21:58:20 +0000</pubDate>
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		<description>[...] Majewski&#8217;s lament on the dwindling of couch-based multiplayer certainly struck a chord with me, as did Adam Englebright&#8217;s splendid &#8211; and relatively [...]</description>
		<content:encoded><![CDATA[<p>[...] Majewski&#8217;s lament on the dwindling of couch-based multiplayer certainly struck a chord with me, as did Adam Englebright&#8217;s splendid &#8211; and relatively [...]</p>
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		<title>By: Gabe Glick</title>
		<link>http://gamedesignreviews.com/scrapbook/the-dwindling-of-couch-multi-player/comment-page-1/#comment-4226</link>
		<dc:creator>Gabe Glick</dc:creator>
		<pubDate>Sat, 24 Jul 2010 01:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=2365#comment-4226</guid>
		<description>No recent 4-player multiplayer experiences to relate, but this post did remind me; remember when Sony was promoting the PS3 as being awesome because it could connect up to 7 controllers wirelessly? Fat lot of good that ended up doing us, huh.</description>
		<content:encoded><![CDATA[<p>No recent 4-player multiplayer experiences to relate, but this post did remind me; remember when Sony was promoting the PS3 as being awesome because it could connect up to 7 controllers wirelessly? Fat lot of good that ended up doing us, huh.</p>
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		<title>By: GhostLyrics</title>
		<link>http://gamedesignreviews.com/scrapbook/the-dwindling-of-couch-multi-player/comment-page-1/#comment-4225</link>
		<dc:creator>GhostLyrics</dc:creator>
		<pubDate>Sat, 24 Jul 2010 01:25:32 +0000</pubDate>
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		<description>My tip for XBLA would be Castle Crashers.
On another note, co-optimus was recently featured at lifehacker... just asking: did you get that information there?</description>
		<content:encoded><![CDATA[<p>My tip for XBLA would be Castle Crashers.<br />
On another note, co-optimus was recently featured at lifehacker&#8230; just asking: did you get that information there?</p>
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		<title>By: Tim Miller</title>
		<link>http://gamedesignreviews.com/scrapbook/the-dwindling-of-couch-multi-player/comment-page-1/#comment-4224</link>
		<dc:creator>Tim Miller</dc:creator>
		<pubDate>Sat, 24 Jul 2010 00:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=2365#comment-4224</guid>
		<description>Next time you get on XBLA be sure to download &lt;a href=&quot;http://www.co-optimus.com/review/288/page/1/zombie-apocalypse-co-op-review.html&quot; rel=&quot;nofollow&quot;&gt;Zombie Apocalypse&lt;/a&gt;.  It has a really fun 2 - 4 player same-screen coop mode!  But I might be a little biased since I was the lead designer on ZA!</description>
		<content:encoded><![CDATA[<p>Next time you get on XBLA be sure to download <a href="http://www.co-optimus.com/review/288/page/1/zombie-apocalypse-co-op-review.html" rel="nofollow">Zombie Apocalypse</a>.  It has a really fun 2 &#8211; 4 player same-screen coop mode!  But I might be a little biased since I was the lead designer on ZA!</p>
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