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	<title>Comments on: Rescued by Apple</title>
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	<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/</link>
	<description>Inductive Game Design Research</description>
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		<title>By: Krystian Majewski</title>
		<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/comment-page-1/#comment-2490</link>
		<dc:creator>Krystian Majewski</dc:creator>
		<pubDate>Tue, 23 Feb 2010 00:07:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=1336#comment-2490</guid>
		<description>Yeah, I&#039;ve managed to figure it out - it&#039;s shift + fn + F11. I agree it is a bit cumbersome. On the other hand, when you use a shortcut so often you stop even thinking about it.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve managed to figure it out &#8211; it&#8217;s shift + fn + F11. I agree it is a bit cumbersome. On the other hand, when you use a shortcut so often you stop even thinking about it.</p>
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		<title>By: Isak</title>
		<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/comment-page-1/#comment-2489</link>
		<dc:creator>Isak</dc:creator>
		<pubDate>Mon, 22 Feb 2010 22:59:47 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=1336#comment-2489</guid>
		<description>On my MacBook I&#039;ve remapped Print Screen to F12, due to the despicably cumbersome multikey &quot;shortcut&quot; they have as default. It&#039;s easy to do inside of OSX, but it might require some more fiddling if you&#039;ve cross-booted.</description>
		<content:encoded><![CDATA[<p>On my MacBook I&#8217;ve remapped Print Screen to F12, due to the despicably cumbersome multikey &#8220;shortcut&#8221; they have as default. It&#8217;s easy to do inside of OSX, but it might require some more fiddling if you&#8217;ve cross-booted.</p>
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		<title>By: GhostLyrics</title>
		<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/comment-page-1/#comment-2435</link>
		<dc:creator>GhostLyrics</dc:creator>
		<pubDate>Thu, 18 Feb 2010 17:14:44 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=1336#comment-2435</guid>
		<description>well... uhm yes and no. I bought it for a friend who uses it regurlarly but seem very satisfied. But I didn&#039;t try it myself though. (his MSI gaming laptop also features just two slots)</description>
		<content:encoded><![CDATA[<p>well&#8230; uhm yes and no. I bought it for a friend who uses it regurlarly but seem very satisfied. But I didn&#8217;t try it myself though. (his MSI gaming laptop also features just two slots)</p>
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		<title>By: Krystian Majewski</title>
		<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/comment-page-1/#comment-2432</link>
		<dc:creator>Krystian Majewski</dc:creator>
		<pubDate>Thu, 18 Feb 2010 16:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=1336#comment-2432</guid>
		<description>Did you actually use that USB Hub? It looks good, I&#039;m only concerned that the ports may be too close together for certain types of USB Sticks.

I&#039;m sure Linux is cool. In a different universe, I would probably try it myself. Unfortunatly, due to compatibility issues of a lot of the tools I use, it is out of the question for me.</description>
		<content:encoded><![CDATA[<p>Did you actually use that USB Hub? It looks good, I&#8217;m only concerned that the ports may be too close together for certain types of USB Sticks.</p>
<p>I&#8217;m sure Linux is cool. In a different universe, I would probably try it myself. Unfortunatly, due to compatibility issues of a lot of the tools I use, it is out of the question for me.</p>
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		<title>By: GhostLyrics</title>
		<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/comment-page-1/#comment-2420</link>
		<dc:creator>GhostLyrics</dc:creator>
		<pubDate>Thu, 18 Feb 2010 01:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=1336#comment-2420</guid>
		<description>I admit that I don&#039;t have your required workspace things but I switched to Linux completely last year and I am glad with that, since it runs quite nice on both my laptop and netbook.

Concerning the USB you might want to look at this one. it seems quite tiny and fitting if you don&#039;t want to clutter up your desk.

http://www.amazon.de/gp/product/B000U1MQH4/ref=ox_ya_oh_product</description>
		<content:encoded><![CDATA[<p>I admit that I don&#8217;t have your required workspace things but I switched to Linux completely last year and I am glad with that, since it runs quite nice on both my laptop and netbook.</p>
<p>Concerning the USB you might want to look at this one. it seems quite tiny and fitting if you don&#8217;t want to clutter up your desk.</p>
<p><a href="http://www.amazon.de/gp/product/B000U1MQH4/ref=ox_ya_oh_product" rel="nofollow">http://www.amazon.de/gp/product/B000U1MQH4/ref=ox_ya_oh_product</a></p>
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		<title>By: Digital Tools</title>
		<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/comment-page-1/#comment-1802</link>
		<dc:creator>Digital Tools</dc:creator>
		<pubDate>Tue, 26 Jan 2010 23:38:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=1336#comment-1802</guid>
		<description>Uh, one thing I forgot:

If you want to let windows-software run on Mac OS X, also have a look at Virtual Box ( http://www.virtualbox.org/ ) and WineBottler ( http://winebottler.kronenberg.org/ ).

The epic win at OS X is, that you now have real console-goodness just right at your fingers.</description>
		<content:encoded><![CDATA[<p>Uh, one thing I forgot:</p>
<p>If you want to let windows-software run on Mac OS X, also have a look at Virtual Box ( <a href="http://www.virtualbox.org/" rel="nofollow">http://www.virtualbox.org/</a> ) and WineBottler ( <a href="http://winebottler.kronenberg.org/" rel="nofollow">http://winebottler.kronenberg.org/</a> ).</p>
<p>The epic win at OS X is, that you now have real console-goodness just right at your fingers.</p>
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	<item>
		<title>By: Digital Tools</title>
		<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/comment-page-1/#comment-1801</link>
		<dc:creator>Digital Tools</dc:creator>
		<pubDate>Tue, 26 Jan 2010 23:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=1336#comment-1801</guid>
		<description>Well... Welcome. =)

I also made the change lately. I am pretty sure, that you will abandon the Win7 thing at some day ^=^

Some issues for changers are quite natural. Let some weeks pass by...

I think the keyboard is really great in aspects of typing-comfort. Unfortunately there are some issues with special-chars, especially if you develop. But this is a problem for non-US coders in general.</description>
		<content:encoded><![CDATA[<p>Well&#8230; Welcome. =)</p>
<p>I also made the change lately. I am pretty sure, that you will abandon the Win7 thing at some day ^=^</p>
<p>Some issues for changers are quite natural. Let some weeks pass by&#8230;</p>
<p>I think the keyboard is really great in aspects of typing-comfort. Unfortunately there are some issues with special-chars, especially if you develop. But this is a problem for non-US coders in general.</p>
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		<title>By: Yu-Chung Chen</title>
		<link>http://gamedesignreviews.com/scrapbook/rescued-by-apple/comment-page-1/#comment-1780</link>
		<dc:creator>Yu-Chung Chen</dc:creator>
		<pubDate>Tue, 26 Jan 2010 00:21:43 +0000</pubDate>
		<guid isPermaLink="false">http://gamedesignreviews.com/?p=1336#comment-1780</guid>
		<description>So, half of the good aspects are non-Mac, huh. I was afraid to read more things that would make me a convert, but so far, it&#039;s not that &quot;bad&quot; ;)

The keyboard is a big known issue for me, I don&#039;t want to use Fn-keys to enable Home, End, Delete etc. Also I&#039;m not willing to accept the other bads to gain the cool metal chassis, which is what I like most about the MacBook Pro.

Re: resolution: When I got my recent desktop monitor, I also didn&#039;t have a resolution boost, but the bigger physical size definitely helps (and is more fun!). Highly recommended. Too bad 4:3 has died. I understand that 16:9 is the way to go for TVs, but I&#039;ll never get why the reduced vertical resolution can be established for computing.</description>
		<content:encoded><![CDATA[<p>So, half of the good aspects are non-Mac, huh. I was afraid to read more things that would make me a convert, but so far, it&#8217;s not that &#8220;bad&#8221; <img src='http://gamedesignreviews.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>The keyboard is a big known issue for me, I don&#8217;t want to use Fn-keys to enable Home, End, Delete etc. Also I&#8217;m not willing to accept the other bads to gain the cool metal chassis, which is what I like most about the MacBook Pro.</p>
<p>Re: resolution: When I got my recent desktop monitor, I also didn&#8217;t have a resolution boost, but the bigger physical size definitely helps (and is more fun!). Highly recommended. Too bad 4:3 has died. I understand that 16:9 is the way to go for TVs, but I&#8217;ll never get why the reduced vertical resolution can be established for computing.</p>
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